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Pontus Canbäck
Pontus Canbäck
Student at The Game Assembly
Helsingborg, Sweden

Summary

I'm a game art student at The Game Assembly. My primary skills are 3D-modelling and shader programming (GLSL/HLSL & graph-based editors).

Skills

3D Animation3D ModelingHard Surface ModelingLow-poly ModelingRiggingUV MappingRetopologyHigh-poly ModelingShadersProgrammingPBR TexturingPBR Shader Programming

Software proficiency

Blender
Blender
Photoshop
Photoshop
Substance Painter
Substance Painter
Maya
Maya
Unity
Unity
Visual Studio
Visual Studio
C#
C#