This industrial robot arm was designed in 3D while at the modelling stage. I wanted it to look stylish but at the same time mechanical and not too futuristic. Honestly, I'm very happy how it turned out.
Model consists of 14,559 tris and is textured by a single material with 2048px resolution. The UV has 87.82% coverage. Modelled in Maya, polished and refined in Blender, normal weighted with YAVNE, textured in Substance Painter and rendered in Blender 2.8 EEVEE.